/***************************************************************************
 *            simple_objs.h
 *
 *  Sun Sep  7 18:21:53 2008
 *  Copyright  2008  Tiago Falcão
 *  <tiago@tiagofalcao.com>
 ****************************************************************************/

/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Library General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor Boston, MA 02110-1301,  USA
 */
 
#ifndef SIMPLE_OBJS_H
#define SIMPLE_OBJS_H

#include <GL/gl.h>
#include <GL/glut.h>
#include "object.h"

//Estrutura de Dados para Esfera
typedef struct obj_simple_sphere{
	GLdouble radius;
	GLint slices;
	GLint stacks;
}obj_simple_sphere;

//Display de Esfera
void obj_simple_sphere_display(void * obj,bool flat,GLuint texture);

//Display de Cubo
void obj_simple_cube_display(void * obj,bool flat,GLuint texture);
 
//Display de Chaleira
void obj_simple_teapot_display(void * obj,bool flat,GLuint texture);

#endif /* SIMPLE_OBJS_H */

